Vanaf nu ook apps maken op je iPad
24 april 2012 - 09:43   
geplaatst door: Robert
http://www.macfreak.nl/modules/news/images/iPad-2e-Generatie.jpg
Vanaf nu ook apps maken op je iPad
In de App Store is een nieuw, gratis, spelletje verschenen van game-maker Two Lives Left en het heet [ituneslink=http://itunes.apple.com/app/cargo-bot/id519690804?ls=1&mt=8]Cargo-Bot[/ituneslink]. Hieronder kan je het promo-filmpje zien:





Een leuk spelletje, maar op zich niet iets om een nieuwsbericht over te schrijven. De reden dat we dat wel doen is dat deze game helemaal gemaakt is op de iPad zelf, en dat is gedaan met de app [ituneslink=http://itunes.apple.com/app/codea/id439571171?mt=8&ign-mpt=uo%3D4]Codea[/ituneslink] (€ 7,99). En die app is, niet helemaal toevallig, ook gemaakt door hetzelfde Two Lives Left.

Codea is dan al de GarageBand voor het maken van apps op de iPad genoemd, en je vraagt je onwillekeurig af of Apple ook ooit met zo'n oplossing zal komen. Misschien zien we in de toekomst nog ooit eens Xcode voor de iPad?

Hieronder het persbericht van Two Lives Left, waarin je alle details over deze ontwikkeling kunt lezen:

Citaat


Cargo-Bot

The First Game Programmed on iPad
Adelaide, Australia – April 24, 2012 – Two Lives Left and Rui Viana have released Cargo-Bot, a puzzle game where the player commands a robot to sort crates. Cargo-Bot presents players with fiendishly clever puzzles and features stunning retina graphics. It is available for free on the App Store.

Cargo-Bot was programmed entirely on iPad using Codea, a touch-based programming app for iPad created by Two Lives Left.

It’s the first game of its kind, prototyped, programmed and polished on iPad. Cargo-Bot was created by Rui Viana, a Codea user who developed his initial prototype and shared it with the Codea community. Two Lives Left reached out to Rui in order to turn his prototype into a published App Store game. They also enlisted the aid of Fred Bogg, a composer who developed a music library for Codea, to create the music for Cargo-Bot.

Coinciding with the release of Cargo-Bot, Two Lives Left is releasing the Codea Runtime Library source code under the Apache License Version 2.0. Registered Apple iOS Developers will be able to export their Codea projects into the Codea Runtime Library in order to release them as standalone apps, just like Cargo-Bot.

Cargo-Bot can be found on the App Store at http://itunes.com/apps/Cargo-Bot, videos and additional media can be found at http://twolivesleft.com/CargoBot.

The Codea Runtime Library source code and documentation can be found athttp://github.com/TwoLivesLeft

About Codea
Codea is a platform for game designers, educators and students to use to create games and experiment with visual ideas. It is an iPad app that allows users to create and play interactive games and simulations directly on their devices.

Codea can be found on the App Store at http://itunes.com/apps/Codea, more information can be found at http://twolivesleft.com/Codea.

Codea is a trademark of Two Lives Left.

About Rui Viana
Rui Viana is a Brazilian-born MIT Computer Science graduate who works in the financial services industry. He is an avid coder and he creates game prototypes in his spare time. Codea has allowed Rui to develop Cargo-Bot, his first iOS application.

About Two Lives Left
Two Lives Left is an Adelaide company that was formed in 2009 by Simeon Nasilowski, John Millard and Dylan Sale while they were studying their PhDs in Computer Science at The University of Adelaide. They create fun and interesting games all the time.

Their website is www.twolivesleft.com and they can be found ontwitter.com/TwoLivesLeft and facebook.com/TwoLivesLeft

Contact
Simeon Nasilowski

simeon@twolivesleft.com

+61 40 2222 803

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