M1 Pro/Max in detail
25 oktober 2021 - 23:33   
geplaatst door: boiing
AnandTech heeft een diepgaande analyse en beschrijving van de M1 Pro en M1 Max chips online gezet. Knap dat ze dat zo snel voor elkaar hebben gekregen. Voor de meer technisch geïnteresseerden onder ons interessante kost. Het is redelijk revolutionair wat Apple hier presteert.

https://www.anandtech.com/show/17024/apple-m1-max-performance-review

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The new M1 Pro and M1 Max chips are designs that we’ve been waiting for over a year now, ever since Apple had announced the M1 and M1-powered devices. The M1 was a very straightforward jump from a mobile platform to a laptop/desktop platform, but it was undeniably a chip that was oriented towards much lower power devices, with thermal limits. The M1 impressed in single-threaded performance, but still clearly lagged behind the competition in overall performance.

The M1 Pro and M1 Max change the narrative completely – these designs feel like truly SoCs that have been made with power users in mind, with Apple increasing the performance metrics in all vectors. We expected large performance jumps, but we didn’t expect the some of the monstrous increases that the new chips are able to achieve.
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The combination of raw performance, unique acceleration, as well as sheer power efficiency, is something that you just cannot find in any other platform right now, likely making the new MacBook Pro’s not just the best laptops, but outright the very best devices for the task.
M1 Pro/Max in detail
26 oktober 2021 - 07:05    reactie #1
geplaatst door: puk1980
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Again, to reiterate, we’re comparing the M1 Max against Intel’s best of the best, and also nearly AMD’s best (The 5980HX has a 45W TDP).

The chips here aren’t only able to outclass any competitor laptop design, but also competes against the best desktop systems out there, you’d have to bring out server-class hardware to get ahead of the M1 Max – it’s just generally absurd.
En dan op de zwarte en donkergrijze balkjes letten. :smile:
M1 Pro/Max in detail
26 oktober 2021 - 08:00    reactie #2
geplaatst door: GeorgeM
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That begs the question, why does the M1 Max have such massive bandwidth? The GPU naturally comes to mind, however in my testing, I’ve had extreme trouble to find workloads that would stress the GPU sufficiently to take advantage of the available bandwidth. Granted, this is also an issue of lacking workloads, but for actual 3D rendering and benchmarks, I haven’t seen the GPU use more than 90GB/s (measured via system performance counters). While I’m sure there’s some productivity workload out there where the GPU is able to stretch its legs, we haven’t been able to identify them yet.
Wow.
M1 Pro/Max in detail
26 oktober 2021 - 09:23    reactie #3
geplaatst door: Jeroendv
Ik ben vooral benieuwd naar de gaming performance van deze chips. Want kwa ruwe rekenkracht zit de M1 Max rond middeklasse GPU's. Zou je met een super zware game alsnog niet de de GPU kunnen testen? Of is bandbreedte iets anders dan het aanspreken van de GPU?
M1 Pro/Max in detail
26 oktober 2021 - 13:21    reactie #4
geplaatst door: MacFrankie
Om de gaming performance te testen, heb je, jawel, games nodig!

Hopelijk worden er nu meer voor macOS en M1 gemaakt!
Op mijn werk heb ik al Windows, thuis wil ik geen systeembeheerder meer zijn!
M1 Pro/Max in detail
26 oktober 2021 - 15:56    reactie #5
geplaatst door: puk1980
Ik ben vooral benieuwd naar de gaming performance van deze chips.

Zie de sectie "Gaming Performance" op pagina 6.

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Unfortunately, Apple’s strong GPU performance under our synthetic benchmarks doesn’t extend to our first game. The M1 Macs bring up the tail-end of the 1080p performance chart, and they’re still well behind the Radeon 6800M at 4K.

Digging deeper, there are a couple of factors in play here. First and foremost, the M1 Max in particular is CPU limited at 1080p; the x86-to-Arm translation via Rosetta is not free, and even though Apple’s CPU cores are quite powerful, they’re hitting CPU limitations here. We have to go to 4K just to help the M1 Max fully stretch its legs. Even then the 16-inch MacBook Pro is well off the 6800M. Though we’re definitely GPU-bound at this point, as reported by both the game itself, and demonstrated by the 2x performance scaling from the M1 Pro to the M1 Max.

Let op: Rosetta2. Misschien dat we binnenkort nog echte M1 versies van bekende games gebenchmarked gaan zien.


Disclaimer: Ik ben geen FPS gamer (meer) dus mij boeien dit soort gaming benchmarks niet echt.