For almost twenty years, we’ve sold our software directly to our customers via our online store. Our fast and secure purchase process has served our customers very well. Since the Mac App Store opened in 2011, we’ve also experimented there. However, despite a decade of feedback from countless developers and users, Apple has made scant few changes and the store remains beset with issues. When you couple the many shortcomings and issues with Apple’s restrictive polices that preclude most of our software from appearing there, the Mac App Store is clearly a poor fit for us. With the removal of Fission, we no longer have any products in the Mac App Store.We know that some users prefer to purchase software through the Mac App Store, and we’ll continue evaluating it for use it as a sales channel in the future. Unfortunately, at present, it is simply not a viable distribution channel for us. If that changes, we will of course consider providing our software there again.In the meantime, we’ll be focusing our efforts on providing a fast and easy experience testing and purchasing our software right from our website. We have always provided a seamless purchase process via our store, and we always will.
Is the Mac App Store Thriving?I rarely talk about the Mac App Store, and that's because not much goes on there... But this week, I wanted to quantify that gut feeling by looking at how active the store is.The short answer is, it isn't.The slightly longer answer is, it isn't and it's only slowing down.In 2020, developers released, on average, 392 new apps to the Mac App Store every month. The actual figures range between the low 300s and low 400s, so the average is a fair estimate.For context, there App Store saw 40,000 new apps on average every month in 2020. That's 100x more.But our story continues because so far in 2021, the average number of new Mac apps has dropped to 343, with the variance growing drastically and the low end dropping into the low 200s.So what? With the new M1 processor, the promise of iOS apps on desktop became real, and I see a lot of potential there for many developers. But... the way I see it, this can go in two very different directions. Once enough M1-equipped computers are in the hands of consumers, and given how many apps will become available instantly, users will be forced to use the Mac App Store to get apps. Or, another possibility is that because the Mac App Store isn't a destination at all, users will skip the experience altogether and continue to use iOS apps where they were intended to be used, on phones, and this opportunity will die.I would love to see the former, but without major changes from Apple, I'm ready for the latter.
@orange: weet je dat zeker?Ik denk dat de meesten van ons in ieder geval Pages, Numbers en Keynote wel hebben.
geblokkeerd
De app store is ideaal voor kleine ontwikkelaars die af en toe iets verkopen.
Begrijp ik niet. Als ik direct bij de maker koop, is de complete winst voor de maker, niet? Als ik in de app store koop, gaat een niet onaanzienlijk deel van de aanschafprijs naar Apple. Of zie ik dat verkeerd?
je kunt daar alleen programma's kopen, geen upgrades van programma's. En veel ontwikkelaars werken met betaalde upgrades, die eens in de zoveel tijd weer wat geld binnenbrengen.
Enkele ontwikkelaars hebben daar al een truuk voor gevonden: een nieuwe naam voor iedere upgrade.
Maar toch … zouden al die kosten opwegen tegen de 30% die Apple in elk geval tot voor kort in rekening bracht?
Niet het hele antwoord, maar geeft je wel meer inzicht:https://news.ycombinator.com/item?id=2231670